How The Far-Right Spreads Hate Through Gaming

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After years of complaining about “wokeness,” the far-right is taking on the gaming industry with a fast-growing movement to use gaming platforms to spread hate. Here’s how they do it.

Warning: This analysis contains highly offensive and potentially triggering language and imagery. Where possible, slur words are marked with asterisks, but in cases where that may make the content unclear, offensive language is cited.

The video game industry, larger than the film and music industries combined, and valued at more than $100 billion, has long been criticized for its promotion of violence and misogyny. And like other online social platforms, far-right extremists are actively manipulating, co-opting, and infiltrating this industry which has a reach of over three billion people in an effort to radicalize young people and disseminate hateful propaganda. Now, following numerous reports on the rising presence of far-right extremism in video games, including an official warning about this abuse issued by the Australian Federal Police in December 2023, gaming continues to be a serious problem for online safety, particularly for teens. An investigation by the Global Project Against Hate and Extremism (GPAHE) details the many ways in which far-right extremists use gaming platforms to spread their propaganda. By creating their own hateful games, modifying others, infiltrating mainstream gaming platforms, posting hateful propaganda in gaming chats, harassing other gamers, and linking to extremist material on other platforms, extremists are using the gaming world to radicalize youth and spread hate. And their gaming efforts are also landing on mainstream social media platforms, especially YouTube, a site that is no stranger to hosting extremist content

The gaming industry has a responsibility to its users to keep them safe by having and enforcing a comprehensive set of community standards and rules. And like other major online social platforms, the gaming industry is falling far short of the mark allowing extremists to take advantage of loose moderation policies while turning a blind eye to harmful content.

Extremism in Gaming

Extremists have long used gaming and gaming-adjacent platforms (i.e, platforms used to share and discuss gaming) to organize and spread hateful beliefs. A Norwegian terrorist who murdered 77 people in 2011 told the court that he used World of Warcraft and Call of Duty: Modern Warfare 2 for “training purposes” to carry out his attacks. Discord, a text, audio, and video messaging platform designed for gamers, was used by the “Unite the Right” participants to organize the Charlottesville riots in 2017, protests that ended in violence when a white supremacist drove his car into a crowd of anti-racist protestors, killing one and injuring more than a dozen others. The Christchurch, New Zealand shooter, who targeted Muslims, killing 51 people, in 2019, referenced the video games Spyro the Dragon and Fortnite in his manifesto. Severe harassment and incitement to violence have also been regularly associated with several forms of extremism introduced into video games, including white supremacism, neo-Nazism, and misogyny. 

The COVID-19 pandemic led to a surge of online gaming allowing extremists to capitalize on a larger audience to spread hateful ideologies and recruit on gaming and gaming-adjacent platforms. The Buffalo shooter, whose belief in the “Great Replacement” conspiracy theory led to the murders of 10 people in May 2022, announced his intentions on Discord, where gamers congregate, and live-streamed his massacre on Twitch. This trend of live-streaming attacks is often associated with how players interact with violent games. However, extremism in video games takes several forms, and is not limited to gunplay or virtual violence. Extremist content in gaming spaces can include “hate-based harassment,” which a NYU report defines as the “infliction of verbal or other abuse based on another player’s actual or perceived identity,” and the “advocacy of ideas aiming to trigger hostility, including violence, toward a person or group based on their actual or imagined identity,” such as race, gender, and sexual orientation. Combining violent, abusive, or harassing gameplay with hateful and conspiratorial ideologies can result in harm towards other players, both virtually and in the real world.

The presence of toxic communities and hate on gaming platforms is well-documented, with 35 percent of American gamers citing hateful comments and 15 percent naming far-right extremism as the most prevalent type of toxic behavior encountered while gaming according to a 2023 study by Unity, a gaming company. A report by the United Nations Office of Counter-Terrorism notes that “antisemitism, transphobia, and racism were the most common themes” in far-right narratives, including calls for violence and Holocaust denial. Gamers reported experiencing hate through chat lobbies, virtual locations in games where players can chat via text or voice, and other forms of messaging, and encountering statements expressing support for using violence to achieve a political goal and claims that “the white race is superior to other races.”  

Racist and violently hateful games have long drawn mainstream criticism. Cluster’s Revenge (1982), released for the Atari 2600, featured a character named General Cluster who dodges arrows supposedly fired by Indigenous Americans before capturing and sexually assaulting an Indigenous woman. Border Patrol (2002) featured offensive stereotypes against Latinos and Jewish people, including depictions of “tattoo-touting drug smugglers” and “pregnant breeders,” attempting to cross into the United States undetected. That same year, Ethnic Cleansing (2002) let the user play as a Klansman or skinhead and kill Latinos, Black people, and Jews. Left Behind: Eternal Forces (2006), sold in Wal-Mart, was described as “training for religious warfare” by dehumanizing and killing Jews, Muslims, and anyone else “deemed to be sinners.”

Gendered narratives in gaming spaces have led to the demonization of the LGBTQ+ community, labeling them as a threat and falsely arguing that they promote and normalize “deviant and culturally destructive behavior.” Misogyny continues to be a problem throughout the gaming industry, resulting in women regularly experiencing harassment, gender-based discrimination, and assault in gaming spaces. Far-right extremists, such as neo-Nazi Andrew Anglin, used #Gamergate, a sexist campaign against women in gaming, as an opportunity to attack women, and subsequently gain a platform to spread his hate. In 2012, during the height of #Gamergate, a game was developed in which players could “beat up” feminist YouTuber Anita Sarkeesian after she launched a Kickstarter to raise funds for a new series on stereotyping female characters in video games. The game is now de-platformed, but the reason the extremists cited as the need for the hateful game, the idea that a woman was using “[her] vagina to get free money,” demonstrates some gamers’ violent views against women and their willingness to act on it. In January 2024, British police began investigating the virtual sexual assault of a 16-year-old girl in the “Metaverse,” a virtual world created by Mark Zuckerberg’s company Meta, after her avatar was attacked by several other players. Imagery in particular makes games enticing for the far-right to spread their hate to younger audiences, so games like Roblox, Division 2, and Minecraft are all used to desensitize gamers to extremist content in a process extremist groups call “memetic warfare,” which involves spreading racist, sexist, homophobic, and antisemitic messages through “memes” (i.e., images, videos or text online meant to be humorous). 

Parts of the gaming industry have tried to address these problems, something that increasingly angers extremists. These narratives have, over the past few years, culminated in the proliferation of a far-right pushback against the video game industry, which they believe has been tainted by “wokeness” due to increased representation of marginalized communities, “anti-whiteness,” and the perceived lack of “demographic realism” in games. Large far-right organizations and independent developers alike work towards the same goal of indoctrinating youth into hate movements. To proliferate their ideas, extremists have co-opted large multiplayer games, modded (altered) existing games, and created their own games for the purposes of disseminating hatred. Major gaming and gaming-adjacent platforms such as YouTube and Steam, an online video game vendor, shamefully host this content. Much of this content is created by game developers and modding communities, who use these platforms to disseminate their hatred. 

Extremists from Around the World Infiltrate Games to Form Toxic Communities

Since 2021, a transnational network of extremists and neo-Nazis, including the “Patriot Youth,” “Robloxwaffen Division,” which is part of the Patriot Youth, “Vanguard Robloxia,” and “Active Club Bloxia” have been organizing on the online multiplayer game platform Roblox. Roblox is  unique among gaming platforms in that users are able to create and curate their own “experiences” for others to play. Experiences are digital “locations” created and published by Roblox users for either public or private use, and can range from mimicking real-world environments, such as a New York City subway line, to completely fictitious scenarios like a “zombie uprising.” This serves as the basis for the entire game, allowing gamers to play a wide variety of scenarios with others transnationally. Many communities maintain a focus on “role playing” (i.e., pretending to be their online character). Based on the experience, a user can “role play” as a high school student, a spaceship Captain, fantasy-genre characters, and more. As of Q3 2023, Roblox has over 70 million daily active users and over 210 million monthly active users, with a staggering 42 percent of users under the age of 13. Only 17 percent of Roblox users are aged 25 or older, as of 2022. Roblox’s gender split is close to even, with 51 percent of users identifying as male, 44 percent as female, and five percent choosing not to answer. The combination of Roblox’s custom world creation and youthful demographic makes it a prime breeding ground for predatory extremists. 

The Patriot Youth, supposedly disconnected from the similarly-named and branded white supremacist group Patriot Front (PF), has been congregating on the platform and harassing Roblox users since 2021. They are active on YouTube, have an ally on Twitch, and previously had accounts on Twitter, which are currently suspended. Originally named the “Roblox Front” Patriot Youth and their counterpart, the “Robloxwaffen Division,” after the neo-Nazi terrorist group Atomwaffen Division, the groups are mostly comprised of young teenagers, with Telegram group members claiming to be in high school and even one claiming to have been twelve when joining the Patriot Youth. On their Telegram channel, the Robloxwaffen Division denies any connections to the Atomwaffen Division or other terrorist groups like the Order of Nine Angles (O9A). The group supposedly started with “a few 14-year- old kids watching PF videos in 2020 and replicating their shit in Roblox,” and apparently even led to at least one member joining the Patriot Front afterwards. 

Archived chat logs from Telegram acquired by GPAHE, including messages that moderators have since deleted on the currently-existing Telegram channel, indicate a worrying level of endorsement for neo-Nazis and white supremacists from Patriot Youth members. Members have expressed their support for American Nazi Party founder George Lincoln Rockwell, posted memes with the swastika, and shared posts by Australian neo-Nazi Thomas Sewell’s National Socialist Network. In one instance, the chat moderator posted a message endorsing white nationalism in the United States which ended with “Hail Victory,” otherwise known as Sieg Heil, an explicitly Nazi slogan. Most of the Nazi imagery comes from the RobloxWaffen Division Telegram channel, which claims to “not condone or promote terroristic activity,” yet frequently posts videos with the Nazi Black Sun and images with the Totenkopf (Death’s Head).

A video posted on the Robloxwaffen Telegram Channel features the Roblox logo surrounded by the Black Sun, a symbol made popular by Nazi SS leader Heinrich Himmler (Source: Telegram)

A video posted on the Robloxwaffen Telegram Channel features the Roblox logo surrounded by the Black Sun, a symbol made popular by Nazi SS leader Heinrich Himmler (Source: Telegram)

Members of the Patriot Youth organize on Roblox in two ways: either they create their own Roblox experiences for the purposes of hosting rallies and the creation of propaganda, or they “raid” (i.e., have their members join) other experiences to harass Roblox users. Acting as either the Patriot Front, Atomwaffen Division, or Hammerskins in-game is commonly referred to as “role playing,” or “RP” for short. In other words, the Patriot Youth are living out fantasies as violent extremists in digital form as part of a neo-Nazi group. There are currently multiple experiences still live on the Roblox platform which link to the Patriot Front website.

Screenshot of a custom Roblox experience created by a Roblox Front/Patriot Youth member. The Patriot Front’s website is listed in the description, evading automated moderation by adding “ic” to “patriot.” The description invokes a quote by Thomas Jefferson, which was used as a rallying cry by those who stormed the United States Capitol on January 6, 2021. (Source: Roblox)

Another “branch” of the Patriot Youth, “Active Club Bloxia,” endorses neo-Nazi Rob Rundo’s Active Clubs, a transnational white supremacist network devoted to sports like MMA (read GPAHE’s report on Active Clubs here). Members will spray digital graffiti in-game with messages supporting the Active Club model and the Patriot Front, organize “sparring” sessions similar to Active Clubs, and even post videos on YouTube with real-life club members training. The Patriot Youth Telegram page posted messages supporting Geuzenbond, based in the Netherlands, and Widerstand in Bewegung, an Austrian Identitarian group, as Patriot Front counterparts in their respective countries. Patriot Youth has also combined forces with “Vanguard Robloxia,” an apparent youth division of Vanguard Britannica, to spread hate and recruit other youths on the platform. Robloxwaffen has also shared Telegram messages from the “Hammerskin Bloxia” Telegram group, which was created in December 2023, and claims to be “hellbent on securing the hammerskin nation in Roblox.”

A Patriot Youth member sprays digital graffiti on Roblox in support of neo-Nazi Rob Rundo and his Rise Above Movement, Active Clubs, and the Patriot Front (Source: Chat Archives)

Violent Targeting of Communities In Games

Patriot Youth raids have included harassing Roblox users at “LGBT hangouts,” which Patriot Youth members and allies disgustingly referred to on their Telegram chats as “Fa**** Hangouts,” a Roblox experience meant to be an inclusive and safe space for the LGBTQ+ community to congregate. During these experiences, Patriot Youth members will carry around an American flag exclaiming “straight pride”and telling other users to “repent from [their] postmodern degenerate ways.” The Robloxwaffen Telegram group shared a photo of a drawing in Roblox of someone hanging a person wearing colors associated with transgender equality. The group also went into Roblox’s Election Simulator, campaigning against other users while chanting slogans such as “vote white for white rights” and “white is right.” In only one antisemitic act, a Patriot Youth user went to a digital synagogue in Jerusalem and said “Death to Israel” in-game.

Robloxwaffen shares an image of a drawing in Roblox, depicting a man with a Black Sun in the background hanging someone wearing a shirt with the transgender flag colors (Source: Telegram)

There is a pipeline leading from this Patriot Youth online activism to offline hate, although chat members are less enthusiastic about waving swastika and Black Sun flags in the real world as they are in Roblox, partly due to their belief that traditional neo-Nazis like the National Socialist Movement have failed to garner sustained public support. One user bragged about “[catching] a fat guy putting (sic) ‘Refugees Welcome’ stickers” and scaring his friends away. Other users encouraged this activity by asking if he ripped the stickers down and calling the person placing stickers “a f**.” Patriot Youth shared multiple posts across the United States of them placing stickers of fascist “Imperium” author Francis Parker Yockey, stickers saying “Life, Liberty, Victory,” which is a Patriot Front slogan, and placing their stickers alongside Active Club propaganda. In many of these posts, the Patriot Youth placed a call-to-action for their Telegram subscribers to join their local Active Clubs, including links to Active Club Telegram channels. These online connections with the Active Club movement led to two offline collaborations. First, Patriot Youth assisted in arranging an interview between Sean Kauffmann, the Tennessee Active Club’s leader, and Franklin, Tennessee mayoral candidate Gabrielle Hanson. In late October 2023, members of Patriot Youth and the Tennessee Active Club worked together to harass a book club, which they labeled as “Marxist,” at Middle Tennessee State University. 

Aside from Roblox, gamers holding hateful or extremist beliefs act on their ideas through mainstream video games by participating in toxic communities, which may taint an otherwise harmless game into being associated with violent actions and extremism. These communities can form at any stage in a game’s development, from a high-profile game trailer release, to events in long-standing massive multiplayer online role playing games (MMORPGs). 

Runescape, a MMORPG developed by Jagex, is an open-world fantasy game where players can take on quests alone, with others in groups (“clans”), or engage in player vs. player (PvP) combat. Discussion on the game’s numerous online forums convey players’ complaints about how they’re treated in-game. For example, players have claimed experiencing in-game racism due to one of their characters having darker colored skin, compared to their other characters who are white. More salient examples of toxic communities on the platform include multiple instances of players receiving overtly racist messages, including in clans, which falls under Runescape’s “Offensive Language” rule. Most infamously, in 2017, the /pol/ forum on 4chan, known for its penchant for extremism, organized a protest in Runescape following the announcement of an in-game Pride event designed to promote LGBTQ+ acceptance within the community. Those participating in the protest changed their appearance to resemble Nazis and Klansmen. Jagex moderators acted swiftly, muting or banning accounts involved in hateful speech and imagery along with making a public statement in support of Pride and the platform’s LGBTQ+ players. Jagex has since taken action against streamers who use racial remarks and transphobic comments by implementing auto-moderation to prevent the use of hateful words and phrases.

A compilation of messages by Runescape players during the Pride protest, including references to Alex Jones’ Info Wars, multiple conspiracies, and use of slurs. (Source: Reddit)

Gaming Platforms as Money Makers for Extremists

Holocaust denier and white nationalist Nick Fuentes, founder of the “Groyper” movement, and his own organization, America First, has been particularly active in gaming communities. On December 27, 2023, Fuentes livestreamed a fundraiser “tournament” on the Battle Royale genre game Fortnite during a 13-hour “streamathon,” with all proceeds going to the America First Foundation. Fortnite is mostly played by men between the ages of 18 and 24, making it the perfect game to both mobilize Fuentes’ followers and attract new members to the movement, considering the Groypers’ focus on recruiting men in Generation Z (born between 1995 and 2012). Fuentes managed to raise just over $163,000 for the America First Foundation and the next installment of the America First Political Action Conference (AFPAC), a white nationalist conference, similar to the Conservative Political Action Conference (CPAC). Also appearing in the fundraiser were Australian neo-Nazi Joel Davis, Irish white nationalist and antisemite Keith Woods, Canadian Proud Boys founder Gavin McInness, Proud Boys member and podcast host Ryan Katsu Riviera, far-right broadcaster and COVID conspiracist Stew Peters, far-right American podcaster Elijah Schaffer, and American antisemite Vincent James Foxx. The racist “Great Replacement” conspiracy theory was propagated by multiple guests, along with tidbits on dating as a white nationalist, the Rothschilds conspiracy theory, and extremely racist tirades such as Fuentes’ claim that “the country is falling apart, diversity is a big part of that.” 

The fundraiser was streamed on Entropy, owned by the Canadian company Chthonic Software, which advertises itself as a “free speech” platform, mirroring the philosophies of other social media sites like Rumble, Bitchute and Gab, which are hotbeds for violently hateful content. Entropy’s infrastructure uses Microsoft’s Azure cloud platform. Entropy is also used by white nationalist Greg Johnson, French-Canadian white nationalist Jean-Francois Gariepy, Patrick Casey of Identity Evropa, British neo-Nazi Mark Collett, leader of the Canadian white supremacist movement “Diagolon” Jeremy Mackenzie, and white nationalist online media network Red Ice TV. While Fuentes used Entropy for fundraising, he also broadcasted the stream on the video-hosting platform Rumble, which has also hosted Republican presidential primary debates.

Fuentes is joined by Australian neo-Nazi Joel Davis during his 13-hour livestream. Davis made the racist “Great Replacement” conspiracy theory one of the main talking points during their discussion. (Source: Rumble)

Criticizing Games to Propagandize

Far-right extremists also take advantage of video game releases to spread their extremism. In December, a new trailer released for the latest installment of the Grand Theft Auto (GTA) series, often criticized for its “amoral violence,” rampant drug use, and playable sex scenes, spurred a flurry of attempts by the far-right to spread their hateful narratives. In many cases, they would disparage the game for having a Latino female lead, criticize the game as being too “woke,” a term used to describe anything which has diverse representation in it, and fantasize about killing people of color while playing the game. Neo-Nazi Andrew Anglin, of the Daily Stormer, wrote a lengthy article titled “Do I Have to Comment on the GTA6 (GTA VI) Trailer? I Don’t Have Anything to Say,” in which he praises GTA for allowing users to engage in random acts of violence, unlike games that feature virtual soldiers (e.g., Call of Duty), which he claims are culturally accepted because “Jews always need boys willing to sign up to go murder people for them in foreign countries.” The act of blaming Jews for issues with the gaming industry is part of Anglin’s philosophy that Nazis should “always blame the Jews for everything,” colloquially referred to as “Naming the Jew.” He, like many others, also found it difficult to “self-insert” himself as a “woman who is also Mexican,” claiming that this makes GTA “nonviable” for white men. Similarly, leader of the Canadian white supremacist movement Diagolon, Jeremy Mackenzie, told his followers to avoid GTA VI because it represents a “degenerated cesspool of crime, drugs, debauchery, nonstop sex and violence.,” which white supremacists claim are issues caused by people of color and the LGBTQ+ community. He followed up on this by claiming “the primary and most effective brainwashing happening to young men today is coming through video games,” alluding to a larger conspiracy that “wokeness” is targeting young men through the gaming industry. 

In a more violent turn, a post shared by a “Florida Nationalism” page on Telegram discusses how players will “spend their time killing obese negresses” in-game, leading GTA VI to become a “race war simulator.” The page followed up on the post by saying “Race war simulator sounds like a good time.” Rockstar, the company who developed the GTA series, already landed in hot water for their callous portrayal of transgender people in GTA V, which was ridiculed for designing transgender characters “specifically so that some players could relish hurting and killing [the characters] because they are trans.” One member of the Diagolon community chat relished the idea of having “trannies you could beat on in front of gay bars at night” before expressing dismay at Rockstar “[losing] what made them a great developer” when it removed its unacceptable characterization of the trans community in the game.

Extremists Modify Games to Spread Hate

Game modification, better known as “modding,” is the act of altering a game’s code in order to change the user’s experience. Mods are a fundamentally user-generated experience created on one’s own time and are typically self-funded, allowing gamers to add some extra creativity to their gameplay. Mods have been around since the late 1990s, and have influenced the gaming world in such a way that led to the creation of popular games such as Team Fortress, Counter-Strike, DayZ, and the entire Battle Royale genre. As such, modding has cemented itself as a pivotal tenet of game development and a cultural hallmark of the gaming community. Unfortunately, the influence of modding has been co-opted by extremists in order to spread hateful messaging, advocate for violence, and live out fantasies of a white ethnostate. Most mods are not built-in to a game upon purchase, and must be acquired through a mod-hosting website, like Nexus Mods, or from the mod developer themselves.

One mod, titled “Project Dindu,” short for the racist term “dindu nuffin,” an online pejorative term dating back to the online Nazi forum Stormfront, and more recently used primarily against Black people who protested the shooting of Trayvon Martin, is a violent and racist mod for the game Project Zomboid. Project Zomboid, which is estimated by PlayTracker to have almost one million active players, is an ultra-realistic survival game set in the zombie apocalypse developed by The Indie Stone, an independent developer company. The developers are open to the implementation of mods in the game, but mention in their Modding Policy that they “reserve the right to remove content that displays any overt political message…that [they] reasonably believe could cause disruption within [their] community or more broadly.” On their Terms and Conditions, The Indie Stone forbids anything on their services which “may be considered threatening, harassing, racist, sexist, discriminatory, abusive, defamatory or otherwise offensive or illegal.” Project Dindu clearly violates both sets of terms. While the vast majority of mods for Project Zomboid are hosted on their Steam Workshop and Project Zomboid Forums, Project Dindu is hosted privately on a Telegram channel.

The developer of Project Dindu views the mod as part of the ongoing “culture war” between the far-right and the gaming industry, saying that “video games are culture, and we need to be at the steering wheel of culture: that means making video games.” Project Dindu wishes to capitalize on extremist discourse shifting into mainstream far-right politics, including the assumption that “99%” of their 300 subscribers on Telegram are already white nationalists and antisemites who know of the “JQ,” meaning the “Jewish Question.” The mod manifests extremist ideology in the form of racism, that is, the modification of every “zombie” character into Black people, which are referred to as “dindus” by the developer. The “noise maker,” used to attract zombies in the main game, has been altered for racist purposes to make monkey noises instead. To be clear, the entire purpose of the game is to kill zombies, an objective which has now been bastardized into the white supremacist fantasy of the murder of Black people. In fact, the Telegram channel admin shared a post about the Black Lives Matters protests, adding a note that said, “Did you know that in Project Dindu, you can start your game as a police officer?” insinuating that users can roleplay as police officers killing Black people. Commenters in the Telegram chat group even had ideas to expand the mod in order to make “special zombies,” meaning altered zombies who are more dangerous than regular zombies, into Jews.

One commenter asked to make “special zombies” into Jews, so they could murder both Black and Jewish people in-game. (Source: Telegram)

The mod quickly gained notoriety amongst the far right, even receiving a shout-out from Nathan Damigo, who took part in the violent 2017 Unite the Right riot in Charlottesville and is the founder of the white nationalist group Identity Evropa and a former member of the American Freedom Party. The developer later announced their intention to make Damigo a playable character in the mod. Gameplay also made its way onto YouTube, with content creator “Capt. Penguin” posting a short series of videos playing through Project Dindu. Shockingly, one of the video’s thumbnails features a picture of dozens of dead Black people in the game with the caption “TND!!!,” a reference to the violent anti-Black slur meaning TOTAL N****R DEATH.

YouTuber “Capt. Penguin” shares game footage of Project Dindu. The video thumbnail features the violent anti-Black slur “TND,” short for “TOTAL N****R DEATH.” (Source: YouTube)

After alerting The Indie Stone to the violently racist content being hosted on their game, a representative from the company commented on their “very clear Terms and Conditions on hateful content being absolutely unwelcome in the PZ (Project Zomboid) community” and that they “will continue to enforce them on all platforms available.” The Indie Stone, after GPAHE reached out, filed Digital Millennium Copyright Act (DMCA) takedowns, which are meant to protect copyrighted material on YouTube videos, featuring the mod’s gameplay. YouTube has since taken down videos featuring the mod, citing a copyright claim by The Indie Stone.

Creating A Virtual White Ethnostate

Mods aren’t necessarily overtly violent, but can instead reflect a white nationalist worldview through the creation of a virtual ethnostate. One such example is the “Grounded Commonwealth” mod for Fallout 4, a game developed by Bethesda estimated to have around 660,000 active users on Steam, created by an online far-right influencer who goes by “American Krogan.” The public beta for the mod released on July 9, 2023. American Krogan has transnational connections to a multitude of white supremacists and neo-Nazis. He appeared on the neo-Nazi Nordic Resistance Movement’s English-speaking podcast, Nordic Frontier, streamed with the neo-Nazi owner of Amerikaner, appeared on the Swedish white nationalist online network Red Ice TV to discuss “anti-whiteness” in video games, livestreamed with far-right Telegram influencer HapaPerspective to play Project Dindu, and collaborated with Kvlt Games (video has since been deleted), based in Austria, to deliver a sneak peek at their hateful and racist game Heimat Defender prior to its 2020 release. He has shared Greg Johnson’s “The White Nationalist Manifesto,” called the American Civil Rights Movement an “anti-white revolution,” advocates for the overturning of the 1964 Civil Rights Act, holds beliefs such as the “Great Replacement” conspiracy theory, and shared footage of a protest by the transnational white nationalist network Generation Identity calling for “remigration,” which is essentially an ethnic cleansing of Europe. On his now-deleted Twitter account, Krogan advocated his “racialist worldview” by claiming he wants to live in a “monoracial setting,” showing his support for the United States becoming a white ethnostate. 

American Krogan bases his modding philosophy on the idea that “radicalization is the direct result of publishers repeatedly telling their core demographic how much they hate them,” which seems to be attempted commentary about the media, and in particular major video game developers’ attempts to include diversity in franchises like Star Wars and Dune, which he believes are “fundamentally supposed to be…fantasies for young white men.” Similar to the developer of Project Dindu, American Krogan believes that his target audience, young people, “no longer get their moral frameworks or perspective lens from [white people’s] ancient folktales or stories… they get them from Marvel comics and Bethesda games.” Further, propaganda must be disseminated through newer forms of media, like video games. 

Krogan’s philosophy manifests in the belief that all video games must be “grounded,” which is to say that they would reflect his ideal demographic representation. Consistent with his belief in the “Great Replacement” conspiracy theory, his vision for Fallout 4 involves replacing all people of color, by “overhauling hundreds of NPCs (non-playable characters)” to align more with “a caricatured White America that never moved on from its 1950s Atomic Age culture.” This game overhaul also replaces women in military and combat roles and same-sex couples with white men and some women in non-combat roles. Even white women characters, such as Cait, an Irish woman who participates in cage fights, was re-written by Krogan to be a man. Thanks to his connections with Red Ice TV, Krogan was able to enlist the network’s co-host, Lana Kokteff, to voice a new character who replaced a Black barber. Mods like these are clearly racist and sexist, creating a vision of a society that only bigots want. The history of the world in the Fallout universe follows a “completely different course” to real history, resulting in vastly different technologies, politics, and culture. By developing this mod, Krogan is doing nothing more than replacing the established lore of the game with a white nationalist fantasy. 

American Krogan shares an example of how he replaced all people of color in Fallout 4. Auturo Rodriguez (left) is now “Big Dave” (right), a man of Irish descent voiced by Dave Martel, who developed a game called “Legends of Hyperborea.” Hyperborea is a staple of esoteric Nazism. (Source: Telegram)

Racists pounced at the opportunity to spread more hatred during Grounded Commonwealth’s release. Many of the mod changes made to Fallout 4 are documented on the Grounded Commonwealth YouTube channel, which currently has over 850 subscribers. Comments on his videos are supportive of Krogan’s mission, such as one by “NumbDigger22,” which demonstrated the user’s scorn for modding sites that banned Grounded Commonwealth but hosted “degenerate garbage” instead. In the same comment, the user suggests that “someone does the same to Baldur’s Gate 3… and Starfield.” American Krogan’s own YouTube channel, which he used for posting a slew of racist video essays and game commentaries, was terminated for violating the company’s hate speech policy in 2019.

Bethesda’s Terms of Service only suggests that Game Mods are not “endorse[d], sponsor[ed], guarantee[d], or approve[d]” by ZeniMax Media Inc., which owns Bethesda, and shifts the responsibility of content moderation onto the End User License Agreements (EULA) of “Editor Tools,” which are used to create or develop mods. GPAHE reached out to Bethesda for comment and only received an automatic reply, at the time of publishing. ZeniMax also holds the right to “block, edit, move or disable game mods for any reason,” something they’ve failed to do with Grounded Commonwealth. These standards fall short of the necessary precautions gaming platforms must take to ensure the safety of their player base, as believers in the “Great Replacement” conspiracy theory have been responsible for a multitude of mass casualty terrorist attacks around the world.

Grounded Commonwealth was met with some resistance, including from the moderators of the subreddit for Mass Effect, another video game series, which banned any posts about American Krogan due to an influx of racist posts supporting his work. It was also removed from the Nexus Mods website in August 2023 for its racist content. While American Krogan was still on Twitter, he faced significant backlash from other users about the mod’s development, with many calling it racist. Now, with Bethesda’s newly-released game titled Starfield, some gamers are asking for “a mod to remove diversity from the game,” leading to one now-deleted mod changing the skin color of a Black Russian man to white.

American Krogan was apparently inspired by a mod for another Bethesda game, Skyrim, titled “Grounded Skyrim.” The mod was developed by “ReaperAnon” and released on September 5, 2021. Now deleted from the Nexus Mods website, Grounded Skyrim claimed to focus on “realism” and aimed to remove “most (if not all)” women from the game. These changes fit into the larger far-right narrative that women do not serve a purpose in society outside of being a mother, caregiver, and housekeeper. Women with larger roles in video games are often seen as “ruin[ing] the immersion/realism” of gameplay. There are, however, some mods which may exclude women from a game but are not born out of the same “demographic realism” argument that the far-right uses. For example, the “Chivalry at Skyrim” mod removes women from combat roles, but only because some gamers felt “slightly, vaguely uncomfortable killing a female bandit” in-game.

Far-Right Studios Producing Extremist Games

When developers on the far-right have more time, and more resources, they’ll bypass both the use and modification of mainstream games by creating their own games with curated narratives. These games can range from being financially backed by those with considerable resources, like Alex Jones’ InfoWars and the German Identitarian organization Ein Prozent, to smaller development teams with cult followings.

Alex Jones is a well-known, far-right conspiracy theorist who recently lost civil lawsuits in Texas and Connecticut with more than one billion dollar combined judgments for spreading the conspiracy theory that the Sandy Hook Elementary School mass shooting never happened. Jones pushes every conspiracy under the sun, including claims that the United States government “encourage[s] homosexuality with chemicals so that people don’t have children,” the transgender rights movement being a vessel for the “Deep State” to give civil rights to cyborgs, and popularized the “pizzagate” conspiracy theory which proposed that Democrats ran a sex-trafficking ring from inside a Washington, D.C., pizzeria.

On November 16th, 2023, Jones released a game with right-wing figure Andrew Meyer titled “NWO Wars.” NWO is short for “New World Order,” a thoroughly debunked conspiracy theory that accuses supranational organizations like the United Nations of running the world, or in more antisemitic versions, purports that Jews influence and manipulate central banks, media outlets, and wars along with major historical events. Jones charges a patriotic $17.76 for 40 minutes of gameplay. The game is developed by SVGS Studios, which claims to be “the leading free-speech-inspired game development studio” that “battle[s] against the fear of cancel culture, putting privacy first and refusing to deplatform legal content.” 

Jones originally hosted the game on his own website, before launching it on Steam, an online video game vendor, on January 3, 2024 for $22.20. Valve, the company that developed Steam, takes 30 percent of revenue from games sold on the platform and therefore profits off Jones’ hate and conspiracism. (GPAHE reached out to Valve for comment, but, befire the time of publishing, did not receive a reply on the platforming of NWO Wars on Steam). According to the Steamworks Distribution Platform, which sets out the process for publishing games on Steam, “speech that promotes hatred, violence or discrimination against groups of people based on ethnicity, religion, gender, age, disability or sexual orientation” is strictly prohibited along with “libelous or defamatory statements.” Valve is blatantly disregarding their own policy in favor of profit, and should, based on the content of NWO Wars, remove it immediately.

Alex Jones’ “NWO Wars” listed on the Steam storefront. The game is priced at $22.20 with an introductory offer of $17.76. (Source: Steam)

The user plays as an animated version of Alex Jones, with the primary objective being to kill all his “enemies,” including public figures, politicians, and those who support them. The player navigates levels in a vaccine lab, Silicon Valley, deceased sexual predator Jeffrey Epstein’s island, the Canadian “Freedom Convoy,” and the World Economic Forum in Davos, Switzerland. Caricatures and attempted humor present in the game are prime examples of how the far right utilizes “memetic warfare” to spread hateful messaging in a “fun” way.

In the first level, titled “Big Pharma’s Mad Vaccine Lab,” the player kills characters clearly designed to be Dr. Anthony Fauci and Bill Gates, but called “Dr. Fooker” and “Virgin Billionaire.” The enemies attack Jones’ character with needles while Jones narrates. For example, Jones introduces “Dr. Fooker” as someone who “reportedly created HIV in a lab,” alluding to other popular, and debunked, conspiracies on the far-right related to Fauci manufacturing COVID-19 using the genetic code for HIV. Throughout the game, Jones will have voice lines feeding the user more conspiracies, like “9/11 was a controlled demolition” and “global warming is a hoax.” 

The second level, titled “Big Tech Mania in Silicon Valley,” has the player kill zombie-like and dark-skinned characters resembling caricatures of homeless people. In the boss fight, Jones attempts to rescue people wearing MAGA merchandise in “Big Tech Jail” from someone who bears a stark resemblance to Meta co-founder Mark Zuckerberg, branded with the name “Big Tech Lizardnerd” and wielding a hammer labeled “Thought Police.” In 2019, Jones and InfoWars were both banned from Facebook and Instagram for “proclaim[ing] a violent or hateful mission.”

Users playing “NWO Wars” battle a character closely resembling Mark Zuckerberg in the game’s second level. (Source: NWO Wars)

In the next level, titled “Baby Rescue at Epstein Island,” Jones kills a few of his “enemies,” including former President Bill Clinton, who is called “The Rapist” in game. In the game, Bill Clinton is standing atop what was identified as a “mysterious temple” pictured on Epstein’s private island. The final boss, the “Crooked Witch of the West Wing,” modeled after Hillary Clinton but as a witch, repeats the line “I came, he saw, he died,” a reference to Clinton’s quip about deposed Libyan leader Muammar Qaddafi.

Bill Clinton, dubbed “The Rapist,” standing atop what appears to be a temple previously pictured on Jeffrey Epstein’s island (Source: NWO Wars)

NWO Wars then takes the user to Canada to participate in the so-called “Freedom Convoy” in a level titled “Trucker Showdown in Canada.” The Freedom Convoy was purported by Canadian extremists, like the white supremacist movement Diagolon, to be Canada’s January 6th, a reference to the attempted insurrection in Washington, D.C. Jones destroys “fake news” media trucks before fighting, and killing, a character named “Castro Jr,” a reference to a shockingly popular conspiracy theory, even spread by Tucker Carlson, that Canadian Prime Minister Justin Trudeau is Fidel Castro’s illegitimate son. 

The final level, titled “Stop the Great Reset in Davos, Switzerland,” brings the anti-vaxx motif full circle. You have to fight and kill George Soros, liberal philanthropist and subject of many far-right conspiracy theories, who is depicted as a “Nazi Dragon,” a “Giant Puppet Octopus,” which is Nazi imagery meant to convey Jewish world control, and the final boss, Klaus Schwab, the Founder and Executive Chairman of the World Economic Forum (WEF), depicted as a Satanic “All Powerful Globalist.” The WEF remains a scapegoat for the far-right as the perpetrator of all bad things, most notably “The Great Reset,” which conspiracists claimed is a plan to use “global uncertainty as a guise to take away rights.”

Jones’ game was quickly shared by Trump ally Jack Posobiec to his nearly 150,000 Telegram subscribers and by one neo-Nazi Telegram channel “Alt-Skull’s Charnel House” to its 30,000 subscribers. Gameplay footage made its way onto YouTube, although some creators used various tricks to hide it from content moderation. YouTuber “Synthetic Man,” who has around 120,000 subscribers and is monetized, published a video called “Based Game of the Year Just Dropped,” sharing nine minutes of footage. “Based” is an apolitical form of internet slang, but was co-opted by far-right 4chan users to signal their support for hateful ideas and individuals. The lead developer of Kvlt Games also used the video’s comment section as an opportunity to advertise their upcoming game, The Great Rebellion. Synthetic Man labeled the game as showcasing “Spider-Man: Web of Shadows” to avoid content moderation.

YouTuber “Synthetic Man” posts footage of NWO Wars under the “Spider Man: Web of Shadows” game tag in order to avoid content moderation. He admits this in the video description, saying he is “not going to let YouTube stop me” (Source: YouTube)

YouTuber “ClydeDoSomething” was less coy in posting a video featuring NWO Wars, publishing gameplay footage under the title “Tonight We’re Saving the World with Alex Jones NWO Wars.” ClydeDoSomething is also monetized. In 2018, Alex Jones was deplatformed from  YouTube following similar moves by  Apple, Facebook, and Spotify. YouTube allows Jones’ hate and conspiracism to thrive on the platform through the content he produces, rather than his own accounts. 

Another American video game published online by the far-right is “Kyle Rittenhouse’s Turkey Shoot Game,” developed by Mint Studios and released in June 2022. Rittenhouse is known for killing two people at an anti-police brutality protest but was later acquitted of charges brought against him. Since the trial, Rittenhouse has been making several attempts to raise money through a campaign to portray himself as a victim of liberal media, including the launch of his own foundation to fight “media lies” in February 2022. The foundation now appears to be inactive, and Rittenhouse is pivoting his efforts to publishing a book titled “Acquitted” after his lawyer announced Rittenhouse “lost all his money.” Rittenhouse’s Turkey Shoot Game was originally $9.99, and advertised as a way for his supporters to “help [raise] funds to sue the leftwing media organizations for defamation.” Rittenhouse now charges $3.50 for four levels of gameplay “for all ages to enjoy,” which involve shooting and killing turkeys, who appear to be journalists, labeled with “fake news” on their bodies. The term “fake news” was popularized by former President Donald Trump, and led to a growing distrust of news media and the proliferation of disinformation on social media platforms on the far right. Journalists who report on disinformation have frequently been the targets of intimidation, including many resorting to taking extra security precautions in their daily routine out of fear for their safety.

The second level of Rittenhouse’s game introduces a character who looks similar to Donald Trump, playing golf. (Source: Kyle Rittenhouse’s Turkey Shoot Game)

A Global Phenomenon

The development of far-right extremist games isn’t limited to the United States. Kvlt Games (pronounced “cult games”), based in Austria, is an independent game studio responsible for the 2020 release of the Identitarian video game “Heimat Defender” (“Homeland Defender”). Its lead developer is named Roland Moritz, who is part of a larger far-right arts network called the “Kvltgang,” which is a politically motivated collective aiming to “create content for other activists.” Heimat Defender was financially backed by a larger Identitarian organization called Ein Prozent, which was confirmed by Germany’s Office for the Protection of the Constitution to be right-wing extremist.   

In this game, players battle the “Globohomo Corporation,” a reference to a perceived global conspiracy to promote the so-called “LGBTQ+ agenda” and subsequently force youth to identify as such. Gamers could play as several characters, including de-facto Identitarian leader Martin Sellner, Alexander Kleine (“Alex Malenki”), Identitarian YouTuberOutdoor Illner,” (Christian Illner), and “Dark Knight,” who bears a close resemblance to Ein Prozent co-founder Götz Kubitschek. In the game, the player battles common enemies of the far-right and conspiracists, such as “Commander Kurz,” who resembles George Soros, and “Director Zoon,” resembling the TV presenter Jan Böhmermann, who has positioned himself against the far-right German political party Alternative für Deutschland (Alternative for Germany, AfD). In November 2023, members of AfD were present at a meeting with Sellner, where the ethnic cleansing of Germany, dubbed “remigration,” was discussed. Heimat Defender is plastered with billboards with anti-immigration and racist messaging, including claims that Europe is filled with “ethnic chaos.” The game also has plenty of anti-LGBTQ+ messaging, including a level where the player destroys vehicles with Pride flags on them and passes by billboards falsely claiming that the LGBTQ+ community is giving estrogen to “little boys.”

A collection of billboards featured in Heimat Defender echoing far-right propaganda, such as the LGBTQ+ community forcibly transitioning young boys, the Black Lives Matter and LGBTQ+ movements being part of a larger global conspiracy, and the media being pro-immigration, which the game conflates with being in favor of more crime . (Source: Heimat Defender)

After Martin Sellner rescues “Dark Knight,” (i.e., Götz Kubitschek) the game references the “Pizzagate” conspiracy theory through the character of Björn Höcke, the former leader of AfD’s extremist “Der Flügel” (“The wing”) faction, which was officially dissolved by the party after being put under surveillance by Germany’s Office for the Protection of the Constitution on suspicion of right-wing extremism. Directly following this dialogue, “Dark Knight” discovers a temple on Epstein’s island positioned above an underground section where kidnapped kids are being held by a demonic being who he subsequently defeats, thereby saving the kids. Similarly to NWO Wars, the user will end up battling against a “demonic, laughing apparition” of George Soros, who is the subject of far-right conspiracy theories related to the New World Order and Jewish control. Ein Prozent figurehead Philip Stein, who is referenced in the game as “Philip Stone,” is a recurring character along with authors of the “New Right,” Benedikt Kaiser and Martin Lichtmesz, who are both published in Stein’s publishing house, “Junge Europa.”

At the end of some levels, Heimat Defender addresses the player, telling them that the game allows them to “save Europe on the screen,” but that “resistance happens on the street” before telling them to “get up and become active!” An entire narrative based on Identitarian rhetoric combined with a call to get teenagers and young adults to join the movement is dangerous, considering their numerous connections to real-world violence and acts of hate.

Björn Höcke, who makes multiple appearances in “Heimat Defender”, references an “underground pizzeria” situated where “the globalists relax after all the oppressing of Europe.” (Source: Heimat Defender)

Ein Prozent attempted to dub their hateful game as a “patriotic counter signal” to a perceived leftist shift in the gaming industry, but only succeeded in being deplatformed from YouTube and Paypal, after GPAHE alerted the platforms to their activities, because of the game’s violent hatred. Heimat Defender was indexed on Germany’s Federal Review Board for Media Harmful to Minors and was subsequently removed from Steam in the country, prompting an unsuccessful appeal by Ein Prozent. Similarly, gamers expressed concern about the game’s connections to extremism, calling it “a game from Nazis for Nazis.” Despite their poor reputation in the mainstream, Kvltgames still hosted a “Heimat Jam” in Austria in October 2022 where “based” game developers were given a topic from which to create mini-games. Even though Ein Prozent is deplatformed from YouTube, several videos, and the game’s soundtrack, remain on the platform featuring gameplay of the Heimat Defender.

New Racist Game Financially Backed by European Identitarians

Kvltgames is currently advertising the release of the game’s sequel, also partially funded by Ein Prozent, titled The Great Rebellion, to be released on February 1, 2024 on Steam alongside associated merchandise on their website. In a livestream on Twitter, Moritz claimed the game was designed using the Unity game engine, and that they may be planning for mobile releases in the near future. The Great Rebellion is supposedly oriented in the same world and has the player battle the same enemy. The game has been profiled by multiple Identitarian and far-right outlets, such as the white nationalist network Red Ice TV, British neo-Nazi Mark Collett, and far-right influencer “Raw Egg Nationalist,” who has appeared on InfoWars and a Tucker Carlson documentary. Philipp Huemer, former IB Vienna leader and current owner of the Identitarian news outlet Heimatkurier (Homeland Courier), called the game “decidedly Identitarian and pro-European.” Thymos, another Identitarian outlet which bases their philosophy on Christian (“Outdoor”) Illner, who was a playable character in Heimat Defender, described the game as having less obvious Identitarian imagery than its predecessor, although the “Antaios Energy Shield,” a reference to Götz Kubitschek’s publishing house Antaios, remains in the game. It also mentions a character named “Ernst Laserstorm,” who is described as “one of the leaders of the resistance” the player meets, and “bears a striking resemblance to a certain Austrian activist.” Based on promotional material, one can assume they’re referring to Martin Sellner.

The Great Rebellion featured as a game “coming soon” to Steam. Steam previously de-platformed the game’s predecessor, Heimat Defender, for its violent racism (Source: Steam)

The Telegram pages for American Krogan, Martin Sellner, Identitäre Bewegung Deutschland (Identitarian Movement Germany,IB), IB Saarland, IB Europe, the American white nationalist Nationalist Network, white nationalist network Red Ice TV, white nationalist and neo-Nazi group “White Art Collective,” self-described wignat (i.e., white nationalists who use neo-Nazi rhetoric) streamer Nicholas R. Jeelvy, and Mark Collett have all shared Kvltgames’ posts advertising the game. 

Kvltgames has a YouTube channel, created in April 2023, with just over 260 subscribers and a total of 19 videos. They use this account to share gameplay footage, trailers, and YouTube Shorts (i.e., videos formatted for mobile phones and under a minute long) about the game. According to the official game trailer, The Great Rebellion is an attempt to push against “AAA games” because of “forced diversity” and “leftist propaganda,” signaling itself both in its very existence and through the in-game narrative as an act of resistance against an increasingly “woke” industry. Released gameplay footage by the developers provides some insight into the forthcoming game’s content. For example, the game depicts posters of Black people captioned “White people bad,” an item called “Rhodesian Radio,” a reference to the former British colonial state of Rhodesia in Southern Africa and loved by white supremacists, and a weapon vendor NPC named “Gus Fawkes,” an obvious reference to the British violent revolutionary Guy Fawkes. The official gameplay trailer on YouTube reveals other figures in the European far-right, such as “The Golden Man,” whose name and aesthetic bears a resemblance to far-right YouTuber Marcus Follin, better known as “The Golden One,” who has inspired the ideologies of other far-right influencers like “Son of Europe,” who was a member of Belgian Identitarian student group Schild & Vrienden

Gameplay has made its way onto YouTube through other channels, such as a threepart series by German far-right YouTuber Major Eagle, who was provided a demo version of The Great Rebellion by Kvltgames. On Twitter, Major Eagle posts about Germans being “more hard-working and scientifically and culturally capable than most of their neighboring countries,” the “cultures of… immigrants” being “the lowest common denominator” when comparing Germany and the United States, and seeing potential for an uprising against the German government from the January 2024 Farmers’ Protest, a sentiment also shared by Martin Sellner, saying “just one drop is enough to make the camel’s back overflow.” Kvltgames also provided early access to another German far-right YouTuber named FakerFive, who posted around 30 minutes of gameplay to his channel. On Twitter, FakerFive has posted justifications for Martin Sellner’s “remigration” plan, posts about the German government hating the German people and replacing them with migrants, and similarly shares posts about Germans becoming a “numerical minority next to [immigrants].” By selectively choosing far-right YouTubers who share beliefs in the racist “Great Replacement” conspiracy theory and white nationalism, Kvltgames demonstrates their affinity for radicalizing thought and spreading their dangerous ideology through media. Like with Alex Jones, YouTube is allowing content created or funded by deplatformed extremists to flourish on their platform through other channels – serving as an obvious loophole to their bans. 

Kvltgames has an account on TikTok with around 20 followers, where they’ve also posted their game trailer. The Great Rebellion’s Twitter account, which has almost 2,000 followers, spreads Identitarian messaging, such as promoting “remigration.”

Moritz is building a community on Telegram through the German-language “KVLTGAMES Chat” and the English-language “Kvlt Games International Chat,” where members discuss the current state of gaming and their hatred for diversity, including one chat member sharing a meme about gleefully killing “gay Black and brown people” in a video game. Moritz also posted a “#FreeSellner” image, invoking a hashtag used by Identitarians to support Sellner, such as after Sellner’s accounts were once again deplatformed from Twitter in October 2023, thanks to research conducted by GPAHE. Kvlt Games also advertised the game on the /v/ (video games) forum of 4chan, a social media platform regularly associated with violent extremism. Some commenters pushed back against the idea of a “based” game, but others were elated at the idea of targeting marginalized communities, pushing back against dissenters by saying “fuck off n****r, trannies get the rope,” a reference to the “Day of the Rope,” a white supremacist race war novel that included acts of mass lynching against “race traitors.” In the same thread, Moritz rallied his “fellow incel-chuds,” proclaiming that “billions must buy [his] game,” invoking a far-right conspiratorial meme that is often used in conjunction with “Aryan Classics,” which went viral on TikTok for spreading Nazi imagery.

Telegram user “Jay Bee” shares an image in the Kvlt Games International Chat of actor Dean Norris, with the implication that the user, brandished with a swastika on his forehead, would enjoy killing gay people of color in video games. (Source: Telegram)

GPAHE also reached out to Valve for comment on Kvltgames’ planned release of The Great Rebellion on Steam, and did not receive a reply. GPAHE also reached out to Unity, which was used to develop The Great Rebellion, and did not receive a reply.

Smaller, independent developers also create their own games to spread extremist ideology. Studio Dynostorm, active on Twitter and YouTube, a small independent studio based in the United Kingdom and mostly active on Telegram, shares the same beliefs as many of the more well-funded studios. On their Telegram channel, Studio Dynostorm posts promotional artwork linking to the “No White Guilt” website and YouTube page, an organization run by white supremacist blogger Jason Köhne dedicated to “[raising] awareness about the threat antiwhitism poses to Western Civilization.” The account admin shared a post by KvltGames saying “AAA gaming needs to go down in flames.” Like the others, Studio Dynostorm believes in the far-right’s need to facilitate a “righteous charge into art and entertainment” in order to spread their ideology. To that end, the studio is developing a game called “Westmen,” where the user must “defend Western Civilization” by killing atheists with a giant cross, killing furries, journalists, and anime fans, all of whom are perceived to be threats against white and “western” civilization. In January 2024, Westmen was deplatformed from OperaGX for offensive content. Studio Dynostorm had proactively switched their development tool from OperaGX’s “GameMaker” to Godot, calling Opera GX “pronoun clowns” for supporting the LGBTQ+ community. That didn’t stop them from complaining about “antiwhites…[giving them] grief over the most minor things.” The studio aims to publish Westmen on Steam and Android OS.

1125 750 Global Project Against Hate and Extremism
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